[KIRKROERIG]
8712 Ranch Rd
Loveland, CO 80537
(616) 340-7000
kirk@kirkroerig.com

OBJECTIVE

As a software engineer, I am driven by the pursuit of challenging, meaningful, and multidisciplinary work. My interests include computer graphics, embedded systems, autonomy, and machine perception, particularly when these domains are applied to robotic systems.

PROFESSIONALEXPERIENCE

AR/VR Software Engineer
Apple

Built and maintained various low-level system UI components within VisionOS and iOS.

Software Engineer
AIM Intelligent Machines

Pushed to improve many aspects of the robotics stack for autonomous earth moving machines, from network architecture to firmware.

Perception Infrastructure Engineer
Anduril Industries

Supported the edge computing perception stack for Anduril's Sentry Towers.


Lead Software Engineer
Advanced Space LLC

Fostered an approach to implementation of flight software (FSW) applications from a standpoint of modularity and reuse. Introduced test driven development and model-based design as the default approach to building FSW systems for our NASA-funded SBIR projects.

Lead Robotics Engineer
ROV3R LLC

Led software design and engineering effort for outdoor autonomous platform in the lawn-care space.

Graphics Pipeline Engineer
Mersive Technologies Inc.

Worked on the rendering pipeline for Mersive's product 'Solstice' and across team boundaries on R&D projects.

Contract Software Engineer

Delivered software development solutions across industries, specializing in embedded systems, mobile applications, and graphical rendering.

Game Designer and Programmer
Projective

Conceived, prototyped and designed Projective, an augmented reality game for iOS

Computer Graphics Engineer
Adonit

Played a crucial role in the release of Forge, a drawing app that earned editors choice on the app store.

CERTIFICATIONS

PATENTS

EDUCATION

Michigan Technological University
B.S. Computer Science
Houghton, Michigan Graduated May 2013